Tag Archive: WII

10 Things I Think I Think

Peter King is easily one of my favorite sports writers. His Monday Morning Quarterback column is simply some of the best writing out there. Perhaps the best part of his column is a section called 10 Things I Think I Think.

He’s been on vacation the past few weeks, leaving Monday Morning Quarterback in the hands of guest writers. They’ve all taken their crack at filling the void, but none have really nailed it.

With that in mind, I got the inspiration earlier this week to write my own 10 Things I Think I Think column. So hear it goes…

  1. I think I’m ok with TechCrunch posting all the “secret” and “confidential” documents. TechCrunch is only slightly above the National Enquirer, so it’s not like they have journalistic integrity. Their decision to post didn’t surprise me and the voyeur in me was fascinated to see the inner workings of a company clearly struggling with their own success.  I also think it was nice to see the folks at twitter realize they weren’t gods.  Sometimes you just need to be knocked down a peg or two.
  2. I think Google is the ultimate frenemy. You need them to succeed, but you clearly don’t trust them. I think this distrust of Google is exactly why twitter decided to partner with Microsoft to create Bing Tweets even though Google would have given them even more exposure.
  3. I think I’m just not all that interested with Posterous.  It could just be that I’m stubborn, but I don’t see the value in the platform over what WordPress, tumblr, etc. already offer.
  4. I think the best aspect of the social web is that it’s helped me meet new people in person. Through twitter alone, I’ve made 6 new “real” connections. These are people that I now call upon for advice or just to talk shop. That’s the real power of social media. It’s not the technology and the platforms; it’s the people.
  5. I think in the next 3 years, we’re going to see a quantum shift in the cell phone business. Consumers will be able to buy their phone and then be able to use it with any service provider they choose. This will change the face of mobile in the United States and force service providers to rethink their business model.
  6. I think expectations are a good thing, but ridiculous expectations are completely silly.
  7. I think the term “partnership” is overused and generally misunderstood. True partnership means more than 1 person/team/company/etc. working together for the greater good. It means give and take is expected. It means you look out not only for your own interests, but also the interests of your partners.
  8. I think the whole green movement is a fad and that when put to a choice between a green product that costs 40% more than a non-green product, the non-green product will always win with consumers. When I was looking at houses in Minnesota, I explored so called green houses. The concept was cool and the payout was supposed to be fantastic because of how energy efficient they were. Sure, they are…but they also cost nearly 60% more than a non-green house and the payback happens after roughly 15 years of being in the house. Not exactly what I’d call an exciting return on investment.
  9. I think as video game systems advance, I’m finding them less exciting. The wii doesn’t do it for me and if Microsoft is serious about the next generation in gaming being a controller free world, I’m done with gaming.
  10. I think I’d rather work with passionate people that want to be better than smart people who are devoid of emotion. It’s not even a question.

I enjoy writing. I enjoy sharing my thoughts. The self publishing capabilities that have launched in the last 3 years have made my life infinitely easier and brought me closer to all of you out there. That’s the beauty of an always on, easily connectable, and simple to use internet. I think I’m really thankful for that.

The Numerati – A Review

On Stephen Baker’s direct recommendation I picked up a copy of his book, The Numerati. Actually, I picked up 2 copies and sent 1 to my dad.

I wish he blogged, because his take on the book would make for an awesome read. Long-story-short, from his perspective, the concept of The Numerati has been around long before the book. He credits Isaac Asimov as one of the first people to uncover some of the prediction based ideas introduced in The Numerati.

That said, let me give you my take. If you haven’t read The Numerati, don’t worry I won’t ruin it for you in this post. At a high level Baker shines the light on a segment people called The Numerati. They are a group of very smart people in varying industries, from IBM to the NSA, that are using math to predict outcomes. These outcomes could be anything from a transaction at your local grocery store to a 9/11 like situation.

How is this possible? Data. Everyday people leave behind pieces of data about what they do. Every call we make on our cell phone, every website we visit, everything we purchase on our credit card, and even the places we visit (captured by cameras) all contribute to the information marketers, hackers, and the government have about us. That data when carefully analyzed can help someone determine if we’re:

  1. Republican or democrat
  2. Worth an extra 30K in compensation or unnecessary overhead
  3. Likely to buy recently discounted laundry detergent
  4. A criminal trying to cheat a vegas black jack table

Those are just some of the examples; there are thousands more.  Perhaps the most famous example of The Numerati in action was the campaign Barack Obama ran during the 2008 presidential election.  His focus on data, people, and the web was unprecedented and is widely regarded as the key component (besides being an amazing public speaker) to winning the presidency.

I found a lot of similarities between The Numerati and Moneyball. Both of these books run counter to Malcolm Gladwell’s arguments in Blink. This fascinated the hell outta me. Moneyball basically says don’t trusty your eyes, trust data, and more importantly trust the right data (eg not homeruns). That’s a really similar idea to The Numerati. After all with the mountains of data out there why would you trust your gut over a model put together by some guy from MIT?

Personally, I’ve always been a “Blink” guy. My instincts have rarely lead me astray. In fact, I’d argue they’ve been right 90% + of the time. I believe that data is important, data without context is useless, and data should be used to LEAD you – not make the decision for you. I’ve seen data for years lead to cases of analysis paralysis and little to no risk taking.

The Numerati concept, not the book, doesn’t seem to account for emotion. If we just looked at the data, why would anyone get married? The divorce rate is 50% and growing? The odds are against you. But, emotion gets in the way. We get wrapped up in the IDEA of a marriage, white picket fence, kids, etc. Emotion, not data drives the decision.  As marketers we’ve been taught to focus on reasons to CARE not reasons to believe.  Beliefs are rooted in facts which are rooted in data.  Caring is emotional.  It’s the reason people are willing to pay the Apple tax.

Would the iPhone have come to market if only “data” was used? What about Nike+? Twitter? BMW Films? Nintendo Wii? BlueRay? I don’t think so. To me, the companies that succeed today leverage their data to INFORM and then use their gut (aka Blink) to make the decision. It’s that combination, in the right ratio, that helps you get the DOVE Campaign For Real Beauty campaign.

I kept asking myself throughout the book, “if all of this information is out there and we have The Numerati to help us make sense of the data – WHY aren’t ads more relevant?” Think about it. Shouldn’t the ads you see be smarter and more in tune to YOU? Are marketers simply not paying attention? Are they still seduced by the lure of mass media tools like TV where we’re trying to connect with a broad target/segment, instead of the individual? I’m not sure. I’ve been in marketing and advertising for roughly 12 years and I’ve rarely seen marketers leverage the vast amount of data in the way The Numerati indicates we can and should. Strange. I welcome your thoughts on this topic.

The other thing I wonder is if people would be more inclined to proactive provide data to marketers if they were deriving a better value and experience from marketers. As Baker mentions, we’re already doing this with shopper loyalty cards. For a small discount (eg 10%) on your groceries we’re voluntarily giving the grocery store data about our shopping habits. It’s about a mutual exchange. I give you something and I get something. Seems fair. I can tell you this, I’d give away information about me voluntarily to car companies so that I could avoid seeing ads from any car manufacturer not named BMW. I’m not going to buy a Kia, Chysler, Ford, or Lexus. It’s just not happening. Wouldn’t those companies want to avoid marketing their vehicles to me? Seems fair. I’m open to it, but companies aren’t.  Facebook tried this approach with Beacon.  But, they made a big mistake in not asking it’s members if they wanted to opt into the program.  People want to have a say.

That’s the future to me; companies and consumers engaging in a system of mutual exchange. It benefits everyone so long as the information provided is used responsibly.

Pick up a copy of The Numerati. It’s a great book with real world examples that will help you think about the power of data. Data is powerful. But with great power comes great responsibility. Baker covers this challenge in the book, but it deserves even more attention.  As you can see from the length of this post, it’s made me rethink several things and has my mind moving. You’ll be doing the same thing after reading The Numerati.

Your Consumers Don’t Want Simplicity

Ok, so that was clearly designed to get you to read this post.  However, there’s a lot of truth to that statement.  I’ve been around long enough to have heard agencies, clients, brand managers, keynote speakers, and the like spout how we need to simplify things for our consumers.  We need to treat them like children.  We need to follow the K.I.S.S. model of keep it simple stupid.  I was in a meeting last week where an idea was killed by the client because, “it’s just too complex and requires too much effort; we need to keep it simple.”

I whole-heartedly disagree.  What we aim for when we spout simplicity is convenience.  I’d like to take it a step further and say that what we really need to do is create value.  Yeah, I know, that sounds a little too preachy.  It sounds a bit too pompous, as if I’m trying to sound smart.  But, just walk a little further with me and let me share with you 4 great examples of how a company has made their consumers’ lives more complex, but in doing so succeeded.

  1. Nike+.  If you’ve used Nike+ you know what I’m talking about.  Let’s say you were a runner before Nike+ ever existed.  This is how simple running was; you picked out a pair of shoes, you grabbed some clothes, you looked at your watch, determined a distance or time, and ran.  Then you came back, stretched, took a shower, and kicked back.  Maybe you had a runner’s log and jotted down times or distance.  But, that’s pretty simple.  With Nike+ you needed to buy a special pair of Nike shoes, purchase a certain type of iPod, setup some playlists, establish an account at NikePlus.com, train your Nike+ chip, and deal with iPod crashes.  For some people they literally had to switch shoe allegiances, buy music on iTunes, and learn how to sync them all together.  Nike+ is a bitch of a tool to use.  It’s not simple.  Yet, it is wildly successful.
  2. Guitar Hero.  How popular is Guitar Hero?  Well it spawned 4 sequels, convinced a competitor to come forward, and got Gibson guitars to sue the game’s creator and the retailers.  But, think about this for a second, in order to really experience Guitar Hero, you needed a $250.00 game system (Wii, XBOX, Playstation), $60.00 for the game, and $75.00 for the guitar.  If you already had the system and wanted to buy the game, you still needed to drop $75.00 for a “special” controller, just to play 1 game.  So great, you have the game system, game, and controller, but now you needed to LEARN how to play the game and use the controller.  This isn’t exactly an easy task; if you’ve played Guitar Hero or watched others play it, you know exactly what I mean.
  3. Nintendo Wii.  Speak of the Wii, let’s talk about Nintendo’s amazing creation.  For years, decades even, video games have been centered around a joystick or controller.  The controller contains some buttons that you can press and a stick to control movement.  Really, the only evolution in the joystick has been the number of buttons you can press, the shape of the controller, and the number of sticks.  That all changed when Nintendo launched the Wii.  The Wii uses a special, never before seen, controller that includes built-in accelerometers and infrared to determine its position in 3D space. This essentially allows users to leverage physical movement as a means to control the game instead of buttons. Talk about a learning curve. And the learning curve, wasn’t just limited to adults, check out this video to see what happens when a baseball bat meets a TV.  There’s no doubt the Wii has been successful in spite of it being hard to come by in stores and revolutionary method for playing.
  4. Apple iPhone.  What you say?  I’m picking on Apple?  Yes, I am indeed.  Google “iphone difficult” and you’ll see a litany of comments, posts, and review talking about how difficult the iPhone is to use.  People are frustrated with the auto-spell-corrections, keyboard sensitivity, mail syncing-setup problems, etc., etc., etc.  People complained about the activation procedure, random lockups, and the list goes on.  Yet, despite all these frustrations, problems, and difficulties the iPhone accounts for 40% of Apple’s revenue.  The iPhone was sexy, unique, and positioned itself as 3 tools in 1: computer, iPod, and cell phone.  That is VALUE; that is convenience created from a difficult and complex product.

There are several more that come to mind, but in the interest of “space” I’ll spare you.  The interesting thing with the 4 above scenarios is that while each product isn’t simple, we’re willing to make investments in: time, money, and effort for them.  Why?  Because we derive value from them.  Value can be vague and it can certainly be unique to each individual.  However, it’s something we all crave.

What we don’t need is to treat our consumers with kid gloves.  They aren’t dumb.  We don’t need to treat them like 5 year olds.  In fact, our consumers are smart and want to make an effort.  They’re willing to invest time in learning and even willing to put up with buggy and sometimes problematic products.  Well they are, if we’re willing to make the investment in them.  That investment means providing them VALUE.

About
Head of Social Media at Walgreens. Interactive marketer, innovator, boat rocker, continuous learner, movie lover, risk taker, dad and all around good guy. I'm always up for a spirited conversation. These are my thoughts and ramblings, not those of my employer.
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