Tag Archive: Advertising

Will Advertisers Influence The Quality Of Video Games?

I like video games. They’re a release for me. I really enjoy sports game. Be it Football, Baseball, Basketball, Hockey, or Golf (no Soccer) – I play sports games. Over the past 3 years I’ve noticed two trends:

  1.  Sports games are getting worse
  2. Advertisers are spending more money on in-game advertising

I picked up MLB 2K9 this year, despite a sub par review from IGN. My choices were limited because 2K Sports, the manufacturer of the game, has an exclusive agreement with Major League Baseball. Essentially, if you wanted to play a baseball game this year on the XBOX 360, they were the only choice.

To put it mildly, the game is a disappointment. It doesn’t even meet the basic expectations I had. The one thing that did impress me was the amount of integration Pepsi had in the game. As you can see from this screen shot they are, well, everywhere.

This got me thinking. Television networks price costs for 15/30/60/etc. second spots based on the show. Better shows, that attract more viewers, cost more. This chart does a nice job of showing how this has played out over time.

In some way, the advertiser (in this case Pepsi) is banking on the show being good. If the show explodes, they make out ahead. If the show tanks they lose. So that all makes sense. Let’s take it a step further. When a brand does a sponsorship of a show they are taking a larger risk and on some level engaging in a partnership with the show. The show now has an obligation to the advertiser to deliver the goods. On many levels this is exactly what it’s like for in-game advertising. Pepsi’s sponsorship of the game (that’s really what it is) is a partnership between some combination of Pepsi, Microsoft (XBOX manufacturer), and 2K Sports.

If you’re Pepsi, do you really want to be associated with a game as bad as MLB 2K9? A game that even die hard fans are saying sucks. There words, not mine. Of course not. You want to be associated with with things that are analogous to your company, image, and audience. If I’m Pepsi, I’d be asking for a make good on the ad space. I don’t even know if that exists in the in-game advertising space.

Thanks for hanging in this long. So what’s the point? Simple. Will advertisers have a say in the final quality of video games? Will they be able to demand, on some level, a game that meets the expectations of the fan base? After all if the games continue to be garbage, no one will buy them, which screws up the whole in-game advertising circle of love. No one makes money. No one connects with their consumer. Nobody wins.

If in-game advertising continues to increase (eMarketer says it’s on the massive upswing) game manufacturers will have even more pressure to deliver and quality product. That spells good news to the consumer. The real question, is how long it will take for this to happen. My guess is within the next 3 years.

The Job Happiness Curve

I’ve been working in the Marketing and Advertising community for roughly 12 years.  That pretty much makes me ancient.  During my career I’ve seen a reoccurring pattern take place when it comes to employee satisfaction and average tenure.  Many people will have you believe that the main reason advertising aagency tenure is so short is because CMO (the people controlling marketing budgets) tenures are so short.  To some degree I believe that’s true.  However, I think that’s only part of the equation.

There’s a whole other part, that while I can’t 100% figure out, I do believe I can represent on some level visually.  The following is a simple and somewhat tongue in cheek representation of what I’ve seen employees go through between day 1 and their 3rd anniversary.

Specifically here’s what I’ve observed and in some cases directly experienced:

  • Day 1: You’re happy. You’ve started a new job.  You’re full of optimism and ready to completely move past your previous job.  Day 1, is kinda like the last piece of closure you need to finally move on from the last job.
  • 30 Day Honeymoon: This is the high point.  It never gets better than the 1 month anniversary.  You’ve moved in, the workload is manageable, you’re meeting new people, and you’re making progress.  People are giving you slaps on the back and recognizing your contributions.
  • Day 100 – Wow I Got A Lot Done: You’re 3 months into the job and you get a chance to look back.  On some level you are amazed at your accomplishments.  You’ve started a new job, fit right in, and been empowered to keep doing what you’re doing…because obviously it’s working.  The workload is starting to pile up though.
  • Day 180 – 1st Wrist Slap: Remember when I said you were being empowered to keep doing what you’re doing?  Well, here’s the thing, you went too far.  In your eyes you didn’t go too far; heck you didn’t even realize you were crossing a boundary.  But, apparently you did.  Often it’s something small.  I’ve seen things like someone sending the right email to the wrong person or speaking out loud negatively (even though you were dead on) at the wrong time.  Either way, you’re going to get a wrist slap.  It won’t be the last one.
  • Day 270 – Hit The Wall: You’re coming up on a year.  There’s been good times and bad times.  You’re still reeling from the wrist slap.  It’s made you a little gun shy.  You start hesitating on doing things, because you wonder about the repercussions.  Don’t worry, you’ll rebound…after all you’re review is right around the corner.
  • Day 365 – Annual Review: Congratulations, you’ve been there a year.  If there was a scale of 1 – 5, you’ll probably get a 3.5.  You’re a valued member of the team, but you have room to grow.  The mistakes you’ve made have cost you, but people believe you have a strong future with the company.  So with that in mind, here’s your 3.5% raise.
  • 14 Months – Underpaid? Undervalued?: You’ve had some time to reflect on year 1 and your review.  That 3.5% raise and just above average performance rating is starting to eat at you…especially when you’ve heard about the 10% raise “John” got.  But, you’re competitive and you really like the place.  You’ve found comfort and place is starting to feel like a home.  So despite these questions, you’re optimistic about year 2.
  • 18 Months – Credibility: This might happen earlier, but in my experience CREDIBILITY takes a long time to create.  After being at the company 18 months you finally have it.  People trust what you say and your intentions.  You’re getting invited to more meetings and even being requested for specific projects.
  • 2 Years – Headhunter Calls: You’ll get a serious call from a headhunter who wants to talk to you about this amazing position.  You’ll probably interview for this position, but you won’t get it.  This is a double whammy because not only do you realize the open market is willing to pay you X percent more than you currently make, you also didn’t get the job.  If you will, you now know your worth, but it probably doesn’t line up with what you’re making or the title you have.
  • 2 Years – 2nd Review: This is the big one.  If this review goes great, the curve can change dramatically.  If it goes so-so or fails to meet your expectations (it will because your expectations are what the open market said you are worth) you’re going to start looking for a job.
  • Stay Or Go: Following your 2nd review and before the 2.5 year mark you’ll need to make a decision.  Stay or go.  Unfortunately, the data would indicate you’ll go.  Bummer.  Don’t worry though, you get to ride the curve all over again!

Before we go on, I want to be clear about a few things:

  1. The situation outlined above is based on my observations and isn’t scientific.
  2. You won’t always follow this path.
  3. I really do believe that all-start caliber people, tribe leaders, will always be recognized, but not necessarily rewarded.
  4. It’s not all about money.
  5. Some situations can never be fixed.
  6. Many situations can be fixed.
  7. I believe you as the employee are in control of your personal brand.  The way people see you is in your hands.

The best thing a company can do to retain solid employees is to set expectations. If the employee knows what they’re getting into and knows what to expect you’ll find that the curve is more like a straight line. For example, instead of waiting till the end of the year to provide feedback, their should be constant communication throughout the year. There should never be a massive gap in expectations during a review. A good manager makes sure of this.

The curve isn’t perfect. Like I said, I can’t 100% figure out why tenure at agencies is so short. There are so many factors and I’ve love to hear your thoughts.

When I Grow Up I Want To Be In Advertising

No matter how many times I see this, it makes me smile.  Sure it’s a bit cynical, but that’s the point.  It hits all the right cords and reminds us that the reason we got into this crazy business is because of how polarizing it can be.  I wouldn’t have it any other way.

Budweiser – The Great American Lager?

Came across this ad today on SI.com.  Is this a preemptive strike to try and convince people Budweiser is an American beer, even though the brand will be owned by InBev?  If it is, I have to say, banner ads aren’t going to cut it.

 

American Lager

American Lager

Hypocrisy of Attractive Women in Advertising

AdAge published something useful.  I know, I know, well it happens from time to time :)  ”Researchers Find Thin Models Make Viewers Like Brands More, but Themselves Less.” Are we really shocked by this? I feel like it’s something we’ve known for years, but we don’t want to admit.  Personally, I think there is some value from showing thin models.

For example, according to the study, “Seeing thin models also made college-age women far more likely to turn down a snack pack of Oreo cookies offered as thanks for their participation in the study, or to opt for a reduced-fat version. Women who had just seen thin models were nearly four times more likely to say no to Oreos than women who hadn’t, and 42% more likely to opt for reduced-fat cookies if they did indulge. ”

 

Oreo

Oreo

 

 

That’s a good thing.  I know I can use a few less Oreo’s.

Want Buzz? Advertise Now!

No seriously…if you want buzz/viral exposure/etc. spend money on advertising. I’ve referenced this in the past, but it bares revisiting. Take some time and read this article from MediaWeek on the impact advertising has on buzz.

BMW Advertising By GSDM

I’ve always had a soft spot for BMW’s advertising. I suppose it comes from BMW being the first brand I ever worked on when I was employed by Fallon. The “new” work (some of it is a few months old) by GSDM is really good. If you’ve ever worked at a big company and tried to make change happen these ads should really make you smile.

Ego

Sometimes I find that there is more ego and bullshit at the agency than there was on the client side. You take the good, you take the bad, you take them both and then you have…

You’re conditioned to be simple about everything you do on the client side because you don’t have the resources in place to go 17 feet deep on everything. Bridge Worldwide had a great philosophy in place when we were working together. They believed that there were 2 types of projects:

1. Just Do It: They recognize that sometimes you just need to get “it” done. The project doesn’t require 3 weeks of serious concepting or some amazing strategic approach. A lot of the time the project isn’t even someting the client wants to do; but they HAVE to do. For an agency, we should grab these projects quickly and get them off our plate quickly. If we focus too much on a just do it project we won’t be able to fairly invest time against projects that actually matter.

2. The Right Way: These are the ones that need to have the full monty. You get the strategy, the insights, the significant time on concepting, etc. These are the money makers.

I can get why it’s hard for “creatives” to essentially not give their all on a project. Hell it’s hard for all of us not to give our best effort. But, the payoff for doing that is much greater, because we can give more attention to the things that will pay out in the long run.

The Web Is Not The Holy Grail

There I said it. The web is NOT a holy grail. Too many companies think they need to hurriedly abandon traditional advertising in favor of online marketing. That’s just silly and short sited. The key to success is finding the right mix of advertising vehicles. I stumbled upon this report about the impact of print advertising.

Oddly enough, magazines can drive an increase in web traffic. Shocked? I’m not. Sometimes print is the right medium. Other times it’s TV. And yes, sometimes it is the web. Understanding the objective should guide where we place the dollars and how we set up the creative.

Marketing vs. Advertising

When I was doing my undergrad it was clear that “B” schools have no concept of the advertising business. I often get asked by students what’s the difference between Marketing and Advertising. Sure, I could pull out Wikipedia or take a clinical definition from a stuffy book, but I don’t. Instead I keep it real simple:

Marketing is the business of talking about doing.
Advertising is the business of doing.

It really is that simple.

About
Head of Social Media at Walgreens. Interactive marketer, innovator, boat rocker, continuous learner, movie lover, risk taker, dad and all around good guy.

I'm always up for a spirited conversation. These are my thoughts and ramblings, not those of my employer.
Learn More »